The System Arrived Four Years Early, but the Anomaly Is Still a Juvenile - Chapter 98.5
Shen Ge
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Rating: Tier 1
Base Attributes (Baseline for an adult male is 100%)
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Strength: 131%
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Agility: 124%
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Constitution: 122%
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Spirit: 261%
Traits:
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“Silent”
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Upon activation, enters a soundless state.
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Consumes 0.5% Spirit per second.
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Can be used simultaneously with other traits.
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Can expend 10%-100% Spirit (scaling with the object’s noise level) to attach spiritual energy to an object, keeping it silent for a duration even if released.
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“Still”
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When the user remains completely motionless, they can manipulate shadows to restrain targets who are also motionless.
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Spirit cost per second varies (10%-100%) based on the target’s rating, quantity, and distance (max range: 10 meters).
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While restraining a target, the user can choose whether to pull them into the “Still” spectral dimension.
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Restraint effects persist even outside the spectral dimension.
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“Invisible”
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Upon activation, the user becomes visually transparent but remains physically tangible.
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Consumes 1% Spirit per second.
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Can be used simultaneously with other traits.
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“Containment”
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The user can infuse spiritual energy into doors, windows, or rooms to seal them with the “Containment” trait.
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As long as the spiritual energy remains (either undispersed by the user or not fully depleted), the sealed area cannot be opened by conventional means, and living beings inside are trapped.
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Note: The user can allocate 1%–??% Spirit—higher infusion reduces the chance of the seal breaking and extends duration.
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Abilities:
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“Invisible Spectral Domain (Type I)”
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Upon activation, renders everything within a 10-cubic-meter radius transparent.
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The domain moves with the user.
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Consumes 50% Spirit per second.
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Trait Synergy: Terrain within the domain can be altered.
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Note: Upgrading expands the domain’s range, reduces Spirit cost, and unlocks Type II.
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“Containment Spectral Domain (Type I)”
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Upon activation, creates a space that blocks all signals and spectral energy, trapping living beings inside.
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If centered on the user, the domain moves with them.
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Consumes 50% Spirit per second.
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Trait Synergy: Terrain within the domain can be altered.
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Note: Upgrading expands the domain’s range, reduces Spirit cost, and unlocks Type II.
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Spectral Equipment (Trait-Enabled Gear):
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Butcher’s Cleaver (Trait: Unbreakable)
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Spectral Gloves (Trait: Unrelenting)
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Spectral Leather Armor (Effect: Bulletproof, Self-Repair)
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Spectral Leather Shoes (Effect: Enhanced Jumping)
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Spectral Stomach (Effect: Swallows targets, rapidly digests them with acid)
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Spectral Protective Suit (Restores 130% Spectral Energy over 10 hours; currently damaged)
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Spectral Eye (Trait: Unseen)